Play
RankedFive rounds, five places, one score. Your best game is the one on the board.
- 5
- rounds a game
- 5,000
- points a round, at most
- 3:00
- on the clock each round
- 1
- GAIA hint a game
EARFguessYou are dropped onto a real street somewhere in the world. Read the signs, the road and the light, put a pin on the map, and score by how close you land.
Free to play. An account keeps your scores and puts you on the leaderboard.
Ranked for the board, Practice to learn the world, and Endless to see how long you last.
Five rounds, five places, one score. Your best game is the one on the board.
As many rounds as you like, with no clock. Nothing counts, so try things.
One health bar, wave after wave, until it runs out. How far can you get?
Built and in final testing
A round is worth up to 5,000 points, and they fall away with distance. The right city earns almost all of them, the right country around half, and the wrong continent next to nothing.
No five-round limit and no second chances. One health bar, wave after wave, until it empties.
Every wave takes the points you missed by. Only a near-perfect guess gives any back, and nothing takes you above full.
Two minutes a wave instead of three, and a fresh GAIA hint every wave instead of one a game.
Your record saves to your account and sits on its own board. Reach wave 80 and you are above everyone on 79.
Nothing in Endless touches the ranked board, your best score or your games played. The one thing the modes share is which countries you read well and badly.
Endless is finished and being played hard before it opens. It opens to every account Soon™, which is to say when it is ready and not a moment before.
The best ranked game each player has played, and the furthest anyone has got in Endless.
Shynie
20,662
Jake
11,342
Redacted
8,215The Endless board opens with the mode. Every wave you survive will count from day one.
The first moves the best players make. Each one either halves the map or names the country.
Cyrillic, Greek, Thai, Hangul, Devanagari and Arabic each cut the world to a handful of countries before you have read a single word.
About a third of the world drives on the left. One passing car, or a glimpse of a driver’s seat, and half the map is gone.
Roadside bollards, kilometre markers and utility poles are designed nationally and almost never change. Learn a dozen and you can place an empty road.
Yellow centre lines point at the Americas, Japan or Korea; white ones at Europe, Africa and most of Asia. Road quality only says how wealthy an area is.
The sun tracking through the southern sky puts you north of the equator, and the other way round. Shadow length gives a rough latitude on top.
Camera rigs, blur patterns, roof racks and snorkels vary by region and survey year. Some countries were only ever shot with one rig.
Yes. It runs in your browser, there is nothing to download, and there is nothing to pay.
Yes, a free EARF account. It is what keeps your scores, your record and your place on the leaderboard, so every game you play counts for something.
Only by distance. A round is worth up to 5,000 points and they fall away the further your pin lands from the real place, so a perfect five-round game is 25,000.
A survival mode: one health bar that every wave chips at by the points you missed, and a leaderboard ranked by the highest wave reached.
Soon™. It is built, it is in final testing, and it opens to every account the moment it is ready.
Somewhere on Earth, on a street you have never seen.